Nintendo’s 2006 Wii controller reveal remains one of my all-time favourite moments in gaming, effortlessly introducing a radical controller design and demonstrating its potential by showing not games, but people playing them. The video is brilliant; the Wii’s potential as a fun-for-all-the-family toy was clear to gamers and non-gamers alike. They didn’t need to show any games to get the point across because fishing, drilling teeth, sword-fighting, drumming and so on are all easily-recognised actions and gestures. I’m fascinated with this, because with the Wii U the message seems to be the opposite. Wii was about getting everyone playing together; Wii U appears to be about playing even when everyone else in the house is doing something else.